EVIDENCE ARCHIVE

Evidence is useful only when the limits are visible.

The proof layer starts with shipped systems, public surfaces, and honest limits. Logs, rubrics, prompts, output histories, and postmortems can deepen this archive over time.

PROOF & LIVE DEMOS

The proof lives on the page first, then across linked surfaces.

These links separate the product site, live run surface, and generated-output stream without asking a first-time visitor to decode an internal naming system.

01 / GAME DEMOS

game.millrace.ai

Playable autonomous-build artifacts. First public stress-test domain for generated builds, upgrades, prompts/specs, known gaps, and outputs.

Status
live experiment
Role
playable outputs
Open surface ->
02 / LIVE RUNS

live.millrace.ai

Autonomous runs, execution loops, logs, checkpoints, outputs, and archived run state as the public factory floor.

Status
initializing
Role
run telemetry
View runs ->
03 / MILLRACE PRODUCT SITE

millrace.ai

The core runtime surface: product thesis, architecture, docs, package, comparisons, and release path.

Status
live
Role
product and docs
Inspect product ->
EXP-001 Millrace

Autonomous game artifact stream

Claim tested: Games are the first public artifact class because they are visible, playable, interactive, and useful for exposing real implementation issues.

Result: Live experiment started. The archive should be read as an opening public evidence stream, not a mature proof corpus.

Limitations: All-game artifacts are too narrow to prove general-purpose production SaaS or integration capability by themselves.

Open evidence ->
EVAL-002 Millrace

TalentBoard AI fluency evaluation

Claim tested: TalentBoard identifies Tim as 9/10 "AI Transformative" for overall AI Fluency after third-party manual validation via Nate B. Jones.

Result: TalentBoard manually validated Tim as 9/10 "AI Transformative" for overall AI Fluency via Nate B. Jones.

Limitations: This is an external evaluation signal, not a substitute for inspecting shipped product surfaces, code, artifacts, and limitations.

Open evidence ->
PRD-003 TJOS

The Journey OS applied product surface

Claim tested: The operator story is not only infrastructure theory. TJOS is an applied product surface for church teams.

Result: The public TJOS site presents a system of progress for church teams, Planning Center alignment, action queues, nonlinear discipleship pipelines, and demo access.

Limitations: Public proof should deepen over time with customer stories, product walkthroughs, and implementation artifacts.

Open evidence ->
ACCESS ROUTES

Different readers need different surfaces.

Investors / collaborators

Founder thesis, proof network, strategic conversation, and ecosystem context.

Open founder brief ->

Applied systems clients

Applied AI systems, automation architecture, workflow design, and durable operating surfaces.

Discuss applied systems ->

Hiring review

Plain resume, TalentBoard profile, GitHub, LinkedIn, and conventional background.

Read resume ->